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By . We recommend always using the native resolution of your device for the best image quality. Also, with how often you are out in the wilderness in Red Dead Redemption 2, this option feels essential. At higher resolutions (1440p and above) the visuals remain sharp and we recommend using High, though going to Low can help you reclaim a frame or two of performance. I have to say that using the higher settings sometimes leads to weird glitches and artifacts, especially in the indoor environments and Saint Denis. I currently have a mixture of both medium, high, and ultra settings (I've unlocked advanced options). If you're in search of the best-looking graphics with minimal FPS loss, this might help. Go to advanced 3D settings and look for the DSR setting and set it to the desired multiplier (4k on a 1440p monitor should be 2.25x, for example). Red Dead Redemption 2 can be made to look great and perform smoothly with a few settings adjustments. Reflection quality High and Mirror quality low. It is slightly slower than some of the speed-demons on this list, like the Mauser, but a well-placed headshot will drop anything that stands in Arthur's way. Hardware Unboxed has released two optimisation videos for improving performance. rdr2 tree tessellation on vs off - mmfencinginc.com We recommend Medium or Low for most players unless you are going for image quality above all else, or are happy playing at 30fps (or worse). It is best to use this slider first before changing individual settings. On the second setting, distant objects are added back in, with some receiving shading. I don't think anyone but a fool would think that it's not the best looking/running on PC. - This article was updated on November 8th, 2019, Attack of the Fanboy / GAME GUIDES / Red Dead Redemption 2 PC Performance Guide. To start off, I'm well aware that RDR2 is one of (if not, the) most graphically intensive games to date. The other water settings are not nearly as brutal as this one, so its best to tweak these independently in the Advanced settings. RDR2 - DLSS vs TAA vs MSAA | Perfomance And Graphics Comparison - Manually tinkering with the settings.xml file. It may not display this or other websites correctly. For windowed and borderless window modes, the game defaults to your Windows desktop refresh rate. MSAA also has a huge impact, but you probably should be using TAA/FXAA instead. That question was answered on November 5, 2019, when the game launched on PC, bringing along many graphical improvements. r/PCRedDead on Reddit: RDR2 TAA Comparison Signup for a Free Account. If you have headroom, however, Id argue this is the first hardcore setting worth increasing. On High, dynamic light from the moon and other emissive sources (lanterns, etc) is enabled. Yes, I also got the 3080 and can now crank up the settings at 4K, it is definitely stunning. - Verifying the game files via Steam. Each further DLSS preset step will further lower the game's internal resolution, offering better performance at the cost of sharpness. Short for Temporal Anti-Aliasing, this setting will eliminate jaggies and stair-stepping by sampling previous frames. Greatly affecting the quality of tracks in the snow or mud, Tessellation Quality can have a large impact on visual quality. This is one of the most demanding settings in the game. This really helped me. Because seeing most reflections in the game is tough during normal play, we recommend leaving this setting off. It appears that using this option incurs no meaningful performance penalty, so we recommend leaving it on. This option will be one to come back to once you upgrade to hardware that is not yet released. We recommend leaving this off and using TAA unless you need the performance. rdr2 tree tessellation on vs offdoes the wesleyan church believe in speaking in tongues. If anything though the game keeps getting worse in terms of bugs, visual glitches and just issues in general on PC. TAA is a blurry mess, FXAA seems to do nothing at all, and MSAA is a massive performance hog. it's still a good plan for using on 1070 with 1080p with 60fps. /r/RedDeadRedemption - A subreddit dedicated to Red Dead Redemption & Red Dead Redemption 2, developed by Rockstar Games, the creators behind the Grand Theft Auto series. Others should opt for Medium for the best balance between image quality and performance. Although there are some reports of less stuttering with it set to true when using Vulkan, there's probably a good reason it's a hidden setting and disabled by default. RDR2 vs. The Last of Us 2 | Ultimate Face-Off - YouTube That said, all of these at max would equal the performance hit of Reflections alone when its pushed to Ultra, so if you have the bastards above reeled in, you can more liberally play with the rest of the settings. JavaScript is disabled. Their recommended settings are very similar to what I've recommended, but a little easier on the GPU. Making sure these settings are maxed out (especially power management) will go a long way in making sure one's GPU is running RDR2 as well as possible. Who would've thought that a great looking game would run amazingly well on a beast of a graphics card Misread the thread that performance had been substantially improvedwhich I think is technically true since, "Hey all, I'm one of the 17 people who's managed to get one of the fastest video cards that exist. It seems as this option only applies to shadows cast by the sun or moon. This setting determines how the VSync setting operates. Here are some tips on how to coax some extra frames out of Red Dead Redemption 2 on PC. Its a nice setting visually, and not too hard on frames: keep at High for the best visual-performance balance, though Medium doesnt look terrible either if you need a couple frames. Whoa, whoa, whoa, I can get better graphics and performance with a better graphics card?! DLSS works best when paired with the highest-possible output resolution, so expect better results when using a 4K display as opposed to a 1080p display. Even at its lowest setting, it's drawing a lot of FPS and doesn't even look good on its own. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. The following settings combined should have a minimal performance hit at lowest vs highest (10-15%), so therefore can probably be maxed out: Particle Quality - Ultra [Requires restart], Unlocked Volumetric Raymarch Resolution - On (Not recommended for older cards), Parallax Occlusion Mapping Quality - Ultra. rdr2 tree tessellation on vs off Even at Medium settings, the game is a resource hog, but thankfully the difference between Medium, High, and Ultra settings are not vast visually. Moving the slider all the way to the right offers high image quality (though individual options below may still be possible to push higher). The Xbox One version uses the lowest setting and offers no ripples from gunshots and low-quality displacement from moving in and around the water. Don't @ him. Even a single pip down on the slider from max results in a dramatic increase in frames (10+ from my experience), though setting this to the middle of the slider seems to net the best performance-to-quality results. Graphics API: Vulkan or DirectX 12 will require a reset (and it WILL set your screen to windowless for DX12, so if you go back to Vulcan you will need to manually set it back to fullscreen). Instead, players ought to experiment with either TAA or DLSS as their main method of anti-aliasing. Keep this at High. Like Volumetrics, Far Shadows, and Lighting Quality, the Water Physics Quality slider represents one of the biggest upgrades over the console version of the game. Seems to have some marginal effect, but the overall pixelated texture remains. Virtually all the AA options in the game have issues of some kind even at 4k resolution. For Nvidia graphics card users, the Nvidia control panel is an extremely valuable tool for maximizing performance. It's strongly recommended to set Texture Quality to Ultra regardless of the performance hit, as anything lower looks terrible. This is especially noticeable when running through the jungles of Guarma. Valve Corporation. Parallax Occlusion Mapping: this only costs a few frames between Low and Ultra, so maxed out wont hurt too hard. Any difference it may make for image quality will be nearly imperceptible, even if you go looking for it. tl;dr: Trees and some other textures really blurry/pixelated, nothing seems to fix it. High does offer sharper, more detailed reflections, but almost all the water in the game has ripples on the surface or is fast-moving (in rivers, etc), so spotting the difference takes a lot of focus and using High isnt worth the performance hit. rdr2 tree tessellation on vs off by | Jun 9, 2022| is whittier california ghetto| mays landing hockey tournament 2021 schedule Once you're there, you'll need to unlock the advanced settings - scroll down to the advanced graphics part and you'll see it. Skip to content. If the above screenshot is any indication, Red Dead Redemption 2 for PC can be drop dead gorgeous, if you dont mind your performance struggling. For many, it is a game that can be rather tricky to run well, especially on older hardware. This means the player has to combine it with TAA, which is simply too taxing on most PCs to even bother with. This ensures that grass is rendered reasonably far without it looking too pixilated, and that it doesn't cause too much of a dip in frames. Before I break down each option and its relative impact to performance, I feel I need to highlight a couple reprobates in the crowd. FPS drops? :: Red Dead Redemption 2 General Discussions - Steam Community I couldn't believe the jump from my PS4 Pro to my RTX 2060 at 1440p. If you are looking for a big boost in performance, dropping Lighting Quality to Medium can help you grab a 25-40% performance boost over High and Ultra. All rights reserved. I've skipped this game until I get a better video card. - Tinkering with the resolution scaling setting. DLSS is effectively a different form of anti-aliasing that uses machine learning to upscale game scenes. Keep an eye out for our review of Red Dead Redemption 2 for PC in the coming days, as we get more hands on time with the port, and see how Rockstar stabilizes the ship. We recommend keeping this setting on Ultra since lowering it offers no measurable boost in performance. Be nice with each other, you little rascals. wanted to make this as a guide but I've no idea how to put an image for a guide so I'll just put it here as a post that will collect dust in depths of forum. Though it is less realistic, some players may prefer sharp shadows at all times and should disable this option altogether. If you're using a beefier graphics card and want to push it a little further, try these in this order: The main settings that impact performance (for the benchmark) are Reflection Quality, Volumetrics quality, Water Quality, Shadow Quality, & Texture Quality. June 30, 2022 . Adjusting this option will change the Volumetrics Quality option above to Custom. This is a comparison made to show practically how Tessellation can improve scenes complexity in real-time graphics.The video presents the Unigine Heaven Benchmark maxed out (except for Ambient Occlusion and Anti-Aliasing), rendered with a Gigabyte NVIDIA GTX 770 and recorded with NVIDIA Shadowplay.Watch it at 60 fps to see the video at its original framerate!PC Specs:CPU: Intel Core i7 4770K @3500 MHzRAM: Corsair Vengeance @1600 MHz 4GB 2xGPU: Gigabyte NVIDIA GTX 770 @1293 MHz 2 GBVideo uploaded at 60 fps.https://unigine.com/products/heaven/ TAA/FXAA/MSAA: gonna lump these together because Ive already discussed them. I remember you getting your 3080, so this is the beast. This can be set safely to High for the best visual-performance boost, though Medium is not too visibly different. The effect can be very striking at dusk or dawn, as well as nights with a full moon where players may find themselves in a damp forest. I'm pretty sure no solution exists, as I spent a very good deal of time looking for one. This toggle will control how detailed the simulation of things like water ripples will appear in-game. This is the most demanding setting in the entire game. Dual-wielding Schofields in RDR2 is a deadly combo, and since the revolver is available fairly early in Red . Don't forget to increase the smoothness to 50% as well. Tessellation Quality: this had a moderate impact to frames between Low and Ultra, though High is a fine middle ground only costing a few frames. Red Dead Redemption 2 Ampere performance | guru3D Forums Debuting on Xbox One and PS4 last October, Rockstars western opus pushed the console to their limits and left PC gaming enthusiasts wondering what a PC version might look like. Using High or Ultra looks amazing at high resolutions, but the performance hit is brutal. Def not a dealbreaker. It is impossible to definitively test all scenarios, so the performance and settings recommendations contained within this guide are based on our own findings. Water Physics Quality: if you are somehow well above 60 frames and are fine with your water looking a little more realistic then you can up this setting above the halfway point to simulate as much; though, that final pip to max it is where the hardest performance hit comes, with the max setting suddenly stealing a good ten or more frames to run. Turned it back off because muh RX480 8GB has enough probs with this game :-P High is fine here. This setting will enable the game engine to cast rays into clouds in order to offer a better light simulation. Certain areas, like your camp, seem to crater performance no matter what you set the game to, but youd be surprised how much visual fidelity you can get out of this game, even with everything set to Medium quality. Chris Jarrard posted a new article, Red Dead Redemption 2 PC graphics settings guide, Unfinished Business Exotic quest - Destiny 2, How to get Polymorphic Shellcodes - Destiny 2, Lightfall Triumphs for Virtual Fighter Title - Destiny 2, Red Dead Redemption 2 PC graphics settings guide. Also, with how often you are out in the wilderness in Red Dead Redemption 2, this option feels essential. DirectX 12 seems to outperform Vulkan, but by one to two frames in most scenes. Unlocked Volumetric Raymarch Resolution: this will all depend on your internal resolution: the higher you climb the harder this hits. RDR2 heavily rely on Anti-aliasing. The Medium matches the Xbox One X and offers a good compromise between performance and image quality. Below Ill list the various settings within Red Dead Redemption 2 for PC with a note about performance, but to start I will name a couple of the harder hitters for those of you perusing: Shadow Quality, Screen Space Ambient Occlusion, Texture Quality, TAA and Grass Shadows (when enabled by having greater than 75% grass draw distance) are the punchiest of the options that were not listed above. I never drop . There's a hidden setting labelled asyncComputeEnabled, set to false by default. - Using NVidia Control Panel to fix the issue. Turn that tree tessallation off, and turn your grass back up. Try and keep these in sync, though reducing the lighting does free up some frames, though not much. RDR2 blurry/pixelated tree textures, PC : r/reddeadredemption 6800 XT from December 2020 that's seen a lot of wear and tear. Press J to jump to the feed. This slider offers a way to set image quality without fussing over each individual toggle. Red Dead Redemption 2 OPTIMIZATION, Testing all Settings, FPS - YouTube The latest addition to graphics settings is Tree Tessellation, and while its impact in the benchmark tool is around 5%, its performance impact in game can be 20% when looking directly at trees, hence the "major" impact rating and the recommendation for it to remain off. Night time will be when this setting hits hardest, so play around with it at night near a bunch of lights to see how it affects your rig. So, in other words, my pc cant handle it? Not many people seem to be aware of the performance cost that tree tessellation inflicts. i wish we were all here. Definitely a looker. i mean your rig cost like 2,5k USD? TAA has a larger impact that FXAA (it will eat five to six frames on average at High), but it does have a sharpness slider in Advanced settings to better mitigate its effect. Hi, created an account for this just in case anyone might have solved this issue. I was lucky enough to get a 3080. Near Volumetric Resolution: this needs to be set to Medium if you are trying to free up as many frames as possible. We recommend the Medium setting for players with mid-range or better PC hardware. The scarier part is I'm wondering if it's graphics artifacting. The scaling works both ways. If you can live with bringing the grass rendering distance closer and dont mind losing some shadow detail, we recommend using one of the middle ticks on the slider. Quality Preset Level: if you do not want to mess with anything below, you can use this slider to go through 21 presets that are (supposedly) tailored to your hardware. Changing this option requires the game to be restarted. This setting applies Multisample Anti-Aliasing to items rendered in reflections. Finally, we have Near Volumetric Resolution. The main form of AA that you need to use in RDR2 is TAA because the game was developed and tested with it always present. This makes a massive difference in image quality and is arguably the biggest upgrade the PC version has over consoles. Water Refraction: the least impactful of the water settings, but can still chew up frames if surrounded by water. 75% seems to work well with grass shadows set to Medium if you want the game to maintain a sharp look, minimize pop-in, and only cost a few frames. I picked up RDR2 at launch on my Xbox One X. Turning the grass detail down to three is the sweet spot for looks and performance. Enabling this setting will make the game apply SSAO at the same resolution the game is rendering at. The game will look better and run better at all times. TAA sharpening seems to scale better in DX12, by the way. After getting a PC Im done paying for PSN+ Really a shame I love this game but Im NOT starting over from level 1. Higher settings will offer a better simulation with more accurate light scattering and shadow casting. Or is it just the port itself that is weird? Using the High settings offers the best image quality, but the Medium setting often looks just as good and will help you gain a 2-3% performance boost. Including but not limited to enabling or disabling anti-aliasing, using the Nvidia sharpening tool, adding an Nvidia layer on top of the game using Alt+F3 in-game, disabling/enabling G-Sync etc. We highly recommend enabling this setting as it increases immersion and is one of the bigger upgrades over the console version. In the "manage 3D settings section," there are a few important settings to take into account: Low latency, power management, and threaded optimization. This guide will explain those settings so that you can get the most out of your time with the PC version of Red Dead Redemption 2. None have worked for me. Settings that do and don't affect FPS performance on PC : r/RDR2 - reddit Fur Quality: comes in two flavors high and medium and while the performance delta between them is negligible, the visuals are not, with fur possessing more artifacts and shimmering as it moves. This toggle was added in a post-launch patch for the game and offers the option to hardware tessellate trees in-game. Because it has a minimal performance cost, we recommend leaving it on Ultra. Far Shadow Quality: this works slightly in tandem with the above setting, but even at Ultra itll only eat a handful of frames as compared to low. Use the Low or Medium setting to get something close to the Xbox One X version of the game. Neat. All trademarks are property of their respective owners in the US and other countries. Short for Multi-Sample Anti-Aliasing, this setting offers aliasing reduction with the best possible image quality at the highest performance cost. For more guides and content on the game, check out our RDR2 hub page. Double Buffering eliminates the delay but will drop the frame rate to half each time it falls below the refresh rate. Also, remember DX12 does not officially support fullscreen, so while you can set it to such, expect crashes. RTX 3090, Ryzen 5800X, 32GB RAM, 2TB SSD, proper airflow and all, Odyssey G7 1440p monitor. Maybe a few times I thought it did something to the branches from a distance but then I thought it was just me noticing something I hadn't noticed before. 50 fps in Valentine and surrounding areas, and probably around 40 fps in my camp for whatever reason. Texture Quality: this is the VRAM killer; too high and youll get stuttering and hitching. Published by on 30 junio, 2022. Version. We didnt really see any benefits to enabling this setting, so we recommend leaving it off to avoid the performance penalty it incurs. The volumetric lighting simulation in the PC version is another of the big upgrades over consoles. It also controls overall cloud quality. This setting toggles the games built-in VSync solution for the elimination of screen tearing. Thatll do it for the settings. Optimization Guide for GTX 1070 (1080p, 60 FPS, Quality+Performance). They come in the flavors of Favor Performance, Balanced, and Favor Quality. I say start with the first pip in Favor Performance, and either work up or down from there, based on the framerate you average. Even though it released as a console exclusive in 2018, not only was it the best looking game on any platform at the time, it remains so following its release on PC in 2019. Makes me kinda sad to see these posts; I bought the game, played it for about 2-3 hours, returned to it after an update had been pushed by Rockstar and the game just flat-out refused to launch on my pc. New to Shacknews? RDR2: Every Pistol & Revolver, Ranked Worst To Best - ScreenRant It was common knowledge that the PC version had dramatic improvements even compared to the 1X. Quality Preset Level This slider offers a way to set image quality without fussing over each. If youd like a more nuanced look, check out our compatriots at Game-Debate, whose article I used to cross-reference my own findings. For those monsters that use this, it has no visible affect on performance. With my configuration, I personally keep them at Medium, allowing me more room to push other settings in the game to Ultra. As a rule, the higher the resolution you scale up from, the better the final product will look. This setting allows objects like mountains, cliffs, and trees to cast shadows over distances much farther than the typical in-game shadows. This slider can incur an intermediate performance hit on Ultra, so we recommend using a Medium or High position for the best compromise. For that reason, it's recommended that the player turn TT off for a 10-12 fps boost, along with some greater consistency. So I left it off. Now, a lot of people seem to suggest that it's a TAA/FXAA/MSAA issue or something like that, but having tried all sorts of things I'm beginning to find that quite unlikely unless there's some hidden anti-aliasing setting which enables anti-aliasing whether or not it's enabled. 11 junio, 2020. Tree Tessellation: off If you still don't get 60 fps in wild or get below 45 fps in villages then lower far shadows, reflections, volumetric lighting, soft shadows, parallax occlusion mapping quality, grass level of detail, and far volumetric resolution by one. Red Dead Redemption 2 is vastly improved on PC if you have - ResetEra Resolution Scale: use this to either downscale or upscale your internal resolution. Unless you are looking directly at the edges of the clouds, you can safely leave this off and notice no difference. Rockstar opted to include loads of graphics settings in Red Dead Redemption 2 so that players could tinker with performance and image quality. This slider allows users to apply a post-process sharpening filter when using TAA anti-aliasing. Hola mundo! The player would only really notice the difference tessellation provides if they stood directly in front of a tree and stared at it long enough, and trees in RDR2 look good enough as it is. Its an on/off toggle, and at 1440 it cost me close to seven frames on especially cloudy days. The High setting offers the most lifelike recreation of fur on bears and the like but has a bit of a performance cost. It's obvious that an already-great looking game would look fantastic on this setup, but I'm not going to bore you with screenshots showing that - I'll get right to posting a list of settings that's only useful to the other 16 people.". Use these recommendations as a starting point for your graphical experimentation rather than a definitive authority. Once it has opened, make sure the "use advanced 3D image settings" is selected, as this is where all the important settings are. Its no secret that volumetric lighting and effects devour frames at higher settings, with the pattern holding true across multiple games. I tested with every single setting (except water physics and tree tessellation) on the absolute max. I'm doing my third replay right now as a way of testing out my 3080. RELATED: Red Dead Redemption 2's Civilization vs. Frontier Theme Explained. This slider determines the distance that grass and undergrowth will be rendered from the player as well as grass shadow level of detail. Okay so after an update few months ago it seems best to leave TAA on default % setting in my case. Within both GeForce experience and the settings file in documents/rd This option is only modifiable when using exclusive fullscreen mode. Fortunately, disabling tree tessellation has an extremely minimal impact on the look of the game. Its a beautiful game.Then you decide to hop on RDR2 online and its a complete mod-infested/hacker-infested shit show. Those with higher-end PCs will have lots of room to experiment with the options Rockstar has provided. The Last of Us 2 (TLOU2 / The Last of Us Part II) | Ultimate Face-Off. Supposedly this option controls the accuracy at which particles are illuminated, but it is difficult to see any difference between the options in real-time. Home; About us; visalia unified lunch menu. Ultra isnt too hard on frames though, if you have the VRAM to support it. Graphics Settings :: Red Dead Redemption 2 General Discussions This determines the resolution of shadows being cast near the player. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. The visuals just falls apart without AA. tivo stream 4k vs firestick 4k; ba flights from gatwick today; saved by the bell actor dies in car crash; loco south boston $1 oysters; rdr2 tree tessellation on vs off. Turn this down first after messing with the hogs listed in the first section of this guide. Safe to keep around High-Ultra for mid-range cards. And thanks to the kind folk for the gold :). On the highest setting, grass is visibly rendered to extreme distances, causing a noticeable drop in performance for something that debatably doesn't look very good anyway. hopefully OP doesnt mind, or maybe could even update his post with this. Grass Level of Detail: far more intense than Geometry, with more pips in the scale to select, this setting can murder frames at higher positions (especially with the grass shadows you get at 75% and higher). I actually haven't even tried playing RDR2 yet (on any platform), was waiting for the appropriate hardware. - Deleting all files from the Settings folder and restarting the game (someone suspected the in-game Settings menu was bugged and benefited from doing this).